You can export your "labelling" work (to a json file), but it does look like it is 'bound' to that particular game exe and definitely that game version. However, I did come across some obstacles, that - at this stage - makes this process "less" interesting:ฤก. This research is based on #Sunbeam's feedback. I have not yet taken the time to compare TRA with TRU, but I'm guessing it will be just "as different" as it did with TRL. Besides some differences in offset, most cheats were taking from my TRL table with little changes to make. * Comparing code TRL vs TRA: both games show great similarities in code. TR Anniversary_v1.5_Released.rar pw: Fearless (26.15 KiB) Downloaded 641 times
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